INNO-β

(Per 1 Juni 2021)

Nama

Alasan Sertifikasi INNO-β

Judul & Detail Tantangan pada Saat Sertifikasi

Lokasi

Aoto Takahito

Untuk lulus dari Disruptive Challenge 2015

Development of a Next-Generation Camera to Capture the Elasticity and Viscosity of Objects

Osaka

Alcyone

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Development of environment identification technology for semantic AR that enables advanced interaction

California, USA

Egusa Hiroshi

Untuk lulus dari Disruptive Challenge 2019 Disruptive Challenge

Bone regeneration therapy while avoiding iPS cell tumorigenesis

Miyagi

Endo Ken

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

Development of shoes that can break the 10 seconds barrier in 100m running

Tokyo

Jun Fujiki

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

Development of unit module for three-dimensional object modeling that changes color according to the viewing direction and time

Tokyo

Fujiwara Marina

Untuk lulus dari Disruptive Challenge 2019 Disruptive Challenge

Continue making "Wasted Creation" YouTube Channel

Tokyo

Fukuhara Ko

Untuk lulus dari Disruptive Challenge 2019 Disruptive Challenge

Robots, do the Waltz!

Miyagi

Fukuhara Shiho

Untuk lulus dari Disruptive Challenge 2014 Disruptive Challenge

PROJECT AFTER LIFE

Tokyo

Fukushige Shinichi

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Development of Tele-ghost system that can transfer a person's consciousness to different places in the world to talk with the local people

Osaka

Fukuya Shinji

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Development of a Prenatal Diagnosis Method of Congenital Heart Disease (CHD)

Aichi

Furusawa Yosuke

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Highly reliable embedded OS

Iwate

Hamada Takeo

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Development of an operation interface for a buttocks cleaning device

Tokyo

Hirose Yuichi

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Development of a "Solid Knitting" Modelling Machine

Tokyo

Hosaka Toshitaka

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Unravelling the Conspiracies of Sound

Ibaraki

Ichihara Etsuko

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

Digital Shaman Project: Installing Physical Features of the Deceased on a Home Robot

Tokyo

Ikoma Takuya

Untuk lulus dari Disruptive Challenge 2019 Disruptive Challenge

Astrophotography in urban areas with deep learning

Hiroshima

Ishii Yosuke

Untuk lulus dari Disruptive Challenge 2019 Disruptive Challenge

Unkore, an app utilizing poop and beatiful girls to help with early detection of colorectal cancers

Tokyo

Ito Yuji

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Development of "PROCESS WARP", a distributed processing system

Tokyo

Kameoka Takayuki

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Improvement of the Urination Display System for a Device Reproducing Urinary Incontinence Sensation; Miniaturization and Modularization for Popularization of the Device.

Tokyo

Kanda Saori

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

FAB OF/FOR/BY THE GIRLS - Surface Processing Technology Specialized for 3D Printing

Tokyo

Katayama Youtarō

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Construction and Implementation of Distributed Algorithms Inspired by Biological Life

Saitama

Kawaguchi Ikkaku

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Nurture the Next Generation of Talent. The Development of Modular Toys for Anyone to Learn about the Mechanisms of Hardware

Ibaraki

Kimura Hinata

Untuk lulus dari 0 to 1 Challenge pada Disruptive Challenge 2020

Something to Protect Everyone's Eyes

Tokyo

Kon Yuuki

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Implementation of a HapticHMD by Building a Motion-Induced Illusion Phenomenon System Based on the "Hanger Reflex"

Tokyo

Kubo Yuka

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Understanding Cinderella Technology's Visual Communication Among Women Using Selfie Image Analysis

Tokyo

Matoba Yasushi

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Development of an interface using the "fluidized bed" phenomenon to liquefy particulate subtances

Saitama

Matsumoto Mitsuhiro

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

A Superhuman Suit to "Feel" Your Surroundings

Fukuoka

Minato Yuichiro

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Quantum Computers and Artificial Intelligence. An Application of Quantum Annealing Algorithms to Deep Learning

kanagawa

38912 DIGITAL [Miyake Tomoyuki]

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

The pursuit of realistic building destruction video using CG: its production process and release of modeling data

Tokyo

Morishita Makoto

Untuk lulus dari 0 to 1 Challenge pada Disruptive Challenge 2020

《ARama!》: The AR Camera Application that Turns People and Objects Around You Into Items to Play With

Gifu

Muraki Kazumi

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Global warming countermeasures - A CO2 direct air recovery machine, CARS-α

Yamanashi

Hisanao Nakadai

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

Development of a next generation facial expression animatronics system

Ibaraki

Nakajima Ken

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Making Race Pigeons Homing Pigeons Again! A Response to the Frequency of Natural Disasters

Yamanashi

Nakamura Masahiro

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Development of a Platform which Enables Identification and Classification of Cell-Likeness by Imaging Gene Expression Levels and Epigenome Data

Kyoto

Nakano Yusuke

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Identification of Newborn Chicken's Sex Using Robots

Kagawa

Nakayasu Akira

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

Luminescent Tentacles Animatronics

Ishikawa

Namikawa Kosaku

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Construction of Distributed Stereophonic Sound System and Content Production

Tokyo

Nishida Jun

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Empowering people based on maximizing body cognitive function with wearable devices

Beijing, China

Nishimoto Masashi

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

Development of a "recipe prediction function" for realizing pair programming AI

Hiroshima

Ochiai Yoichi

Untuk lulus dari Disruptive Challenge 2014 Disruptive Challenge

Creation of a human interface using a computational field

Tokyo

Ogawa Shinpei

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Development of the "Steth♡scope" device

Kumamoto

Omiya Naoki

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Development of a Magnetically Guided Endoscope Capsule for the Digestive Tract

Aichi

Oshima Taisuke

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Creating materials that are both hard and soft (An information environment to create all elastic properties within a structure)

Tokyo

Hajime Sakamoto

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Research on bipedal walking technology for creating a giant humanoid robot that humans can board and control

Osaka

Sato Kuniaki

Untuk lulus dari Disruptive Challenge 2020 Disruptive Challenge

WALKCAR, A Car that can be Carried Around in a Bag

Tokyo

Sejima Yoshihiro

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Development of a "Glowing Pupil" Interface to Attract People

Okayama

Hirofumi Theo

Untuk lulus dari Disruptive Challenge 2014 Disruptive Challenge

Improving Science, particularly medicine, with the mantra "Science is Correct and Fun"

Tokyo

Shimakage Keisuke

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

OTON OTON GLASS - research and development of interfaces and services in smart glass that enhance reading ability

Tokyo

Kango Suzuki

Untuk lulus dari Disruptive Challenge 2019 Disruptive Challenge

Time-writing Clock

Tochigi

Suzuki Ryo

Untuk lulus dari Disruptive Challenge 2019 Disruptive Challenge

Proposal of a new human-robot interface by integrating swarm robotics into the environment

Colorado, USA

Tadakuma Kenjiro

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

Development of edible robotics: Development of a torus-type robot with a full-circle open circular cross-section that enables propulsion in a body cavity

Miyagi

Takahashi Nobuhiro

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Acoustic Fart Wave Generating System

kanagawa

Takei Shohei

Untuk lulus dari Disruptive Challenge 2014 Disruptive Challenge

A Study to Reshape Rooms with Construction Technology

Tokyo

Takenouchi Daisuke

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

Development of an Ogiri Artificial Intelligence that creates personalized comedy for the subject: imitation, foolish, and slapstick

Tokyo

Takizawa Akira

Untuk lulus dari Disruptive Challenge 2019 Disruptive Challenge

Construction of a Septenary (7-ary) arithmetic unit using a 3D digital medium that surpasses von Neumann architecture's binary limitations

Nagano

Tanaka Kazutoshi

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

A Humanoid Table Tennis Robot Which Can Read and Predict Movements of Humans

Tokyo

Taniguchi Kazuhiro

Untuk lulus dari Disruptive Challenge 2014 Disruptive Challenge

A Computerized Earring

Hiroshima

Tanuma Hideki

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Cheap multicore FPGA processors! Simple and easy parallel processing with a simple high-performance multicore microcomputer ♪

Tokyo

Todo Takayuki

Untuk lulus dari Disruptive Challenge 2014 Disruptive Challenge

Research to give Human Eyes Robotic Power

Tokyo

Tokuda Takashi

Untuk lulus dari Disruptive Challenge 2014 Disruptive Challenge

A Visual Jack System

Nara

Torimitsu Keiichi

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Know the movements of the body with a stretchable thread that conducts electricity

Miyagi

Tsuchida Shuhei

Untuk lulus dari Disruptive Challenge 2016 Disruptive Challenge

Creation of an illusion ball

Hyogo

Tsuchiya Kenichi

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

Using the Optical Properties of Jumping Spiders for Computer Vision

Tokyo

Uda Michinobu

Untuk lulus dari Disruptive Challenge 2015 Disruptive Challenge

UDAR: Development of the Next-Generation Flagship Model of the Electronic Musical Instrument

Chiba

Watanabe Ryuutarou

Untuk lulus dari 0 to 1 Challenge pada Disruptive Challenge 2020

Development of a Non-Invasive Voluntary Movement Suppression Device for Full Immersion Technology Using TMS (Transcranial Magnetic Stimulation)

Tokyo

Watanabe Takanobu

Untuk lulus dari Disruptive Challenge 2018 Disruptive Challenge

Autonomous Flight Control of a Vertical Take-off and Landing Flapping Flying Robot

Tokyo

Yamanishi Yoko

Untuk lulus dari Disruptive Challenge 2017 Disruptive Challenge

Information transmission by air bubble injector

Fukuoka

Yasuda Takahiro

Untuk lulus dari Disruptive Challenge 2014 Disruptive Challenge

Fully automatic drawing program

Aichi

Zhafri Zainudin

Untuk lulus dari Disruptive Challenge 2020 Disruptive Challenge

Stickers coated with 100% natural formulations that extend fruits shelf life by 3-4 times longer

Malaysia